OAI/Computability/UniqueGames/Machines/MachineRegularTableTrace.lean
11 declarations, 0 contain sorry, 0 declared as axioms
- theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.joinTraceline 10Also declared: OAI/Computability/UniqueGames/Machines/MachineRegularTable.lean:1235 (same declaration text).
- theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.normalizeEmptyAppendline 14 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.headerStartTraceline 18 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.headerOldTraceline 30 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.beforeCleanupTraceline 46 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.cleanupFinalTraceline 62 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.fullTraceline 70 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.update_frame_outputline 78 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.input_stacks_eqline 91 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.initial_cfg_eqline 111 - theorem
OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.traceline 122Source documentation
Complete execution from the actual serialized input. All header reads, metadata, geometric rotors, rows, counters and cleanup are run by this one finite machine. No body trace or target-table computation is supplied as a premise.
theorem trace (H : BaseTable) (t : GraphTables.Table) : (advance (TM2.step (program H)))^[totalTime H t] (some (Turing.initList (machine H) (GraphTables.tableBits t))) = some ⟨none, readyState H, Function.update (Turing.initList (machine H) (GraphTables.tableBits t)).stk (coreTape 8) (PortTables.tableBits (PreprocessingRegularTables.regularize H t))⟩ := by …Mentions: OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.BaseTable, OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.program, OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.totalTime, OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.machine, OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.readyState, OAI.UniqueGamesTheorem.Foundations.Complexity.MachineRegularTable.Top.coreTape