OAI/Computability/PerfectCompleteness/Machines/InputFrame.lean

GitHub source file

25 declarations, 0 contain sorry, 0 declared as axioms

  1. abbrev OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.Tape line 14
  2. abbrev OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.Label line 15
  3. abbrev OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.State line 16
  4. abbrev OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.Alphabet line 17
  5. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.scan line 19
  6. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.program line 26
  7. abbrev OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.machine line 33
  8. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.tapes line 44
  9. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.cfg line 47
  10. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.tapes_zero line 51
  11. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.tapes_one line 54
  12. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.tapes_two line 57
  13. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.update_zero line 60
  14. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.update_one line 66
  15. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.update_two line 72
  16. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.scanStep_nil line 78
  17. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.scanStep_cons line 85
  18. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.scanTrace line 93
  19. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.startStep line 111
  20. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.restoreTrace line 120
  21. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.reverseCounterTrace line 136
  22. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.prependTrace line 152
  23. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.stopped_eq_haltList line 168
  24. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.frameTrace line 175
  25. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.InputFrame.computableInPolyTime line 201