OAI/Computability/PerfectCompleteness/Machines/BoundedExecution.lean

GitHub source file

37 declarations, 0 contain sorry, 0 declared as axioms

  1. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.absorbingNext line 12
  2. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.absorbingNext_of_none line 14
  3. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.absorbingNext_of_some line 17
  4. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.advance line 20
  5. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.advance_iterate_none line 22
  6. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.absorbing_of_successfulTrace line 25
  7. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.executionToAbsorbing line 43
  8. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.absorbing_eq_of_execution line 65
  9. abbrev OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.stickyNext line 78
  10. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.run line 80
  11. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.run_zero line 83
  12. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.run_succ line 86
  13. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.step_none_iff line 90
  14. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.stickyNext_live line 97
  15. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.run_eq_halt_of_outputs line 106
  16. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.outputs_of_run_eq_halt line 112
  17. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.outputs_iff_run_eq_halt line 123
  18. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.IsStickyTrace line 130
  19. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.boundedTrace line 133
  20. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.boundedTrace_isSticky line 136
  21. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.trace_eq_run line 141
  22. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.outputs_iff_trace line 157
  23. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.stackCapacity line 172
  24. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.run_stack_bound line 176
  25. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.run_stack_le line 184
  26. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.statement_budget line 190
  27. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.StackBound line 204
  28. def OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.StatementSafe line 207
  29. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.StatementSafe.stackBound line 220
  30. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.StatementSafe.push_room line 225
  31. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.StatementSafe.mono line 229
  32. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.StatementSafe.resultBound line 250
  33. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.stackBound_of_budget line 270
  34. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.statementSafe_of_budget line 277
  35. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.run_statement_safe line 337
  36. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.trace_stack_le line 343
  37. theorem OAI.UniqueGamesTheorem.Foundations.Complexity.CookLevin.BoundedExecution.trace_statement_safe line 350