OAI/Computability/MinUncut/Machines/PoweringMachineRowHeaders.lean
59 declarations, 0 contain sorry, 0 declared as axioms
- def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacementline 16 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_injectiveline 19 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_tableline 23 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_queryline 27 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_scanline 31 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_reverseline 35 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_scratchline 39 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_outputline 43 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_startline 47 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerPlacement_succline 51 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.Labelline 55 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.entryline 58 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.tailEntryline 60 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.affineInstructionline 63 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.instructionline 70 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.afterReverseline 83 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.finalTapesline 88 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.stepsline 97 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.headerTraceline 103 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.finalTapes_otherline 175 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.finalTapes_sharedline 198 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.steps_leline 212 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowHeaders.machineline 228 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.capacityline 248 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.bufferSizeline 249 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.Stateline 250 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.commandsline 252 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.Labelline 255 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.planMainline 259 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.plan_entry_eqline 266 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.entryline 273 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.headerPlacementline 276 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.headerPlacement_outputline 281 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.headerPlacement_otherline 286 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.headerPlacement_injectiveline 292 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.headerPlacement_excludes_dataline 308 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.instructionline 320 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.afterPlanline 331 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.rowRelationline 335 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.rowWordsline 340 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.afterEmitline 345 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.finalTapesline 352 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.planStepsline 360 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.planSteps_eqline 365 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.stepsline 378 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.Readyline 383 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.plan_otherline 388 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.afterEmit_dataline 401 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.afterEmit_roleline 408 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.afterEmit_readyline 418 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.finalTapes_dataline 440 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.finalTapes_readyline 453 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.finalTapes_otherline 478 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.rowBlock_eq_rowRelationline 497 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.finalTapes_outputline 513 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.rowTraceline 542 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.budgetline 594 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.steps_leline 598 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineRowBody.rowInTimeline 609