OAI/Computability/MinUncut/Machines/PoweringMachineGlobal.lean
29 declarations, 0 contain sorry, 0 declared as axioms
- abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.Tapeline 12 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.Stateline 15 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.placementline 18 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.inputTapeline 22 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.outputTapeline 25 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.headerVerticesline 28 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.headerDartsline 29 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.enumerationline 31 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.FinishLabelline 35 - abbrev
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.Labelline 37 - instance
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.labelFintypeline 40 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.initLabelsline 44 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.guardLabelline 45 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.bridgeLabelline 46 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.vertexLabelsline 48 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.finishLabelsline 51 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.finishEntryline 54 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.mainline 56 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.programline 58 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.atInitline 74 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.atGuardline 79 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.atBridgeline 84 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.atVertexline 88 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.atFinishline 92 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.machineline 98 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.machine_codeline 109 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.machine_mainline 112 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.machine_initialStateline 114 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringMachineGlobal.input_ne_outputline 117