OAI/Computability/MinUncut/Machines/PoweringMachineField.lean

GitHub source file

29 declarations, 0 contain sorry, 0 declared as axioms

  1. abbrev OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.Tape line 13
  2. abbrev OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.State line 14
  3. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.Label line 16
  4. instance OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.labelFintype line 20
  5. instance OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.labelDecidableEq line 23
  6. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.entry line 26
  7. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.instruction line 30
  8. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.finalTapes line 39
  9. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.steps line 49
  10. structure OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.Ready line 53
  11. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.finalTapes_role line 61
  12. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.ready_finalTapes line 76
  13. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.finalTapes_other line 93
  14. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.fieldTrace line 106
  15. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachineField.finalTapes_output line 128
  16. abbrev OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.Command line 160
  17. abbrev OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.LocalLabel line 161
  18. abbrev OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.Label line 162
  19. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.entry line 164
  20. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.instruction line 168
  21. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.result line 175
  22. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.finalTapes line 179
  23. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.steps line 183
  24. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.planTrace line 188
  25. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.ready_finalTapes line 214
  26. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.finalTapes_output line 227
  27. def OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.boundedRowPlan line 248
  28. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.boundedRowPlan_values line 255
  29. theorem OAI.MinUncutGames.Foundations.Complexity.PoweringMachinePlan.rowPlan_output line 260