OAI/Computability/MinUncut/Machines/MachineSubstitution.lean
86 declarations, 0 contain sorry, 0 declared as axioms
- def
OAI.MinUncutGames.Reduction.MachineSubstitution.pushWordline 17 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.stepAux_pushWordline 22 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.statementPushBound_pushWordline 36 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.loopline 48 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.programline 54 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.machineline 59 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.maxEmissionline 70 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.statementPushBound_leline 73 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.programPushBound_leline 83 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.tapeStacksline 93 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.runningline 96 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.emittingline 100 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.haltedline 104 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.update_inputline 107 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.update_outputline 112 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.step_emptyline 117 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.step_consline 124 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.step_emitline 133 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.nextline 148 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.two_steps_consline 152 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.substitution_stepsline 161 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.initList_eqline 176 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.haltList_eqline 183 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.substitution_init_stepsline 188 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.outputsInTimeline 194 - theorem
OAI.MinUncutGames.Reduction.MachineSubstitution.outputsInTime_stepsline 201 - def
OAI.MinUncutGames.Reduction.MachineSubstitution.computableInPolyTimeline 204 - def
OAI.MinUncutGames.Reduction.MachineReverse.loopline 229 - def
OAI.MinUncutGames.Reduction.MachineReverse.machineline 235 - def
OAI.MinUncutGames.Reduction.MachineReverse.tapeStacksline 246 - def
OAI.MinUncutGames.Reduction.MachineReverse.runningline 249 - def
OAI.MinUncutGames.Reduction.MachineReverse.haltedline 252 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.update_inputline 255 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.update_outputline 260 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.step_emptyline 265 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.step_consline 272 - def
OAI.MinUncutGames.Reduction.MachineReverse.nextline 280 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.reverse_stepsline 283 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.initList_eqline 297 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.haltList_eqline 304 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.reverse_init_stepsline 308 - def
OAI.MinUncutGames.Reduction.MachineReverse.outputsInTimeline 314 - theorem
OAI.MinUncutGames.Reduction.MachineReverse.outputsInTime_stepsline 320 - def
OAI.MinUncutGames.Reduction.MachineReverse.computableInPolyTimeline 323 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.Alphabetline 349 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapesline 352 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapes_firstline 358 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapes_secondline 360 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapes_thirdline 362 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapes_involutiveline 365 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.configurationline 370 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.statementline 376 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapes_update_firstline 393 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapes_update_secondline 405 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.tapes_update_thirdline 417 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.stepAux_simulationline 429 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.programline 477 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStackSwap.step_simulationline 480 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.Tapeline 500 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.Symbolsline 501 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.Labelline 504 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.Registerline 505 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.Stateline 506 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.firstStatesline 508 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondStatesline 515 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondLabelsline 522 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.bridgeLabelline 528 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.firstStatementline 531 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondStatementline 536 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.programline 544 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.machineline 560 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.firstConfigurationline 587 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondConfigurationline 593 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.firstStepline 602 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondStepline 632 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.firstConfiguration_initline 657 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondConfiguration_haltline 674 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.temporaryTapesline 692 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.temporaryConfigurationline 698 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.firstTransfer_tapesline 703 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondTransfer_tapesline 722 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.firstTransferline 745 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.secondTransferline 766 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.executeline 782 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.composeline 812 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSequential.composeBitsline 859