OAI/Computability/MinUncut/Machines/MachineSubroutine.lean
31 declarations, 0 contain sorry, 0 declared as axioms
- def
OAI.MinUncutGames.Foundations.Complexity.MachineSubroutine.labelline 12 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSubroutine.configurationline 16 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSubroutine.statementline 19 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSubroutine.stepAux_simulationline 33 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSubroutine.step_simulationline 54 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineSubroutine.traceline 70 - def
OAI.MinUncutGames.Foundations.Complexity.MachineSubroutine.executionline 80 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameStatementline 98 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameConfigurationline 110 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameProgramline 113 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameConfiguration_stateline 116 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameConfiguration_metadataline 119 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameConfiguration_tapesline 122 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameStatement_pushBoundline 125 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.statementline 129 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.configurationline 133 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.configuration_stateline 137 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.configuration_metadataline 141 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.configuration_tapesline 145 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.statement_pushBoundline 149 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frame_stepAuxline 159 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frame_stepline 180 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frame_advanceline 192 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frame_iterateline 201 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameExecutionline 213 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.frameExecution_stepsline 227 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.stepAux_simulationline 232 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.step_simulationline 239 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.traceline 252 - def
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.executionline 263 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineStateFrame.execution_stepsline 273