OAI/Computability/MinUncut/Machines/MachineOverlayRows.lean
35 declarations, 0 contain sorry, 0 declared as axioms
- abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.Stateline 17 - inductive
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.Labelline 19 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.bodyIndexline 25 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.bodyIndex_injectiveline 27 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.trueBitsline 31 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.instructionline 33 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowBitsline 48 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowStepsline 51 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.resultTapesline 55 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.joinTraceline 60 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowTraceline 64 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowBits_eq_expanderRowline 206 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.machineline 219 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.VertexLabelline 230 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexInstructionline 232 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.streamFrameline 242 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.streamOutputline 247 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexStepsline 250 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.valueBoundline 255 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowSizeBoundline 256 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowCostBoundline 257 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.value_leline 260 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowBits_lengthline 268 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowBits_length_leline 274 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.rowSteps_leline 281 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexSteps_le_capacityline 291 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexSteps_leline 316 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.streamFrame_afterRowline 323 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexSuffixTraceline 339 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexTraceline 413 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexInTimeline 429 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.encodeWords_flatMapline 451 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.streamOutput_expanderRowsline 457 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.expanderValues_boundedline 469 - def
OAI.MinUncutGames.Foundations.Complexity.MachineOverlayRows.vertexMachineline 474