OAI/Computability/MinUncut/Machines/MachineExpanderTableRows.lean

GitHub source file

73 declarations, 0 contain sorry, 0 declared as axioms

  1. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.singleStep line 13
  2. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.sequence line 19
  3. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.widen line 26
  4. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.tableRowData line 32
  5. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.tableRowData_finalValue line 36
  6. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.tableRowData_frame0 line 40
  7. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.tableRowData_finalFrame line 47
  8. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.rowAfterState line 60
  9. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.rowAfterState_position line 66
  10. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.caller_rowAfterState line 71
  11. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.preparedRowInTime line 75
  12. structure OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.VertexSuffixRun line 104
  13. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.suffixRun_aux line 118
  14. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.suffixInTime line 172
  15. structure OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.VertexRun line 179
  16. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.vertexInTime line 193
  17. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.oldTableWord line 207
  18. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.accumulatedVertices line 210
  19. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.accumulatedVertices_zero line 214
  20. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.accumulatedVertices_succ line 218
  21. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.accumulatedVertices_full line 224
  22. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.vertexBodyBudget line 229
  23. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.vertexLoopBudget line 232
  24. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.vertexLoopTapes line 235
  25. structure OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.VertexLoopRun line 239
  26. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.boundarySingleStep line 250
  27. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.vertexLoopInTime line 256
  28. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.clearRegister_position line 310
  29. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.clearRegister_register line 313
  30. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.clearRegister_idempotent line 316
  31. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.boundaryTapes_reverse_update line 319
  32. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.reverseOutputTrace line 335
  33. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.reverseOutputHaltTrace line 367
  34. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.reverseOutputInTime line 382
  35. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.reverseOutputHaltInTime line 395
  36. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.completeBudget line 412
  37. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.timeCoefficient line 415
  38. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.timePolynomial line 418
  39. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.vertices_le_word_length line 421
  40. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.completeBudget_le line 430
  41. structure OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.TableRun line 465
  42. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.initializeInTime line 477
  43. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderTable.tableInTime line 494
  44. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.cycleWords line 528
  45. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.cycleTapes line 538
  46. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.toBool_cycleTapes line 542
  47. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.boundaryTapes_eq_cycleTapes line 547
  48. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.copyFrame line 557
  49. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.returnFrame line 562
  50. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.installedFrame line 567
  51. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.multipliedFrame line 571
  52. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.copyFrame_eq_cycleTapes line 576
  53. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.returnFrame_eq_cycleTapes line 588
  54. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.copyFrame_eq_update line 602
  55. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.multipliedFrame_eq_update line 613
  56. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeCost line 630
  57. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeCoefficient line 636
  58. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.wordLength_add_one_le line 640
  59. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeCost_le line 651
  60. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.vertexCount_monotone line 689
  61. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.level_le_vertexCount line 695
  62. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeSum line 707
  63. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeSum_zero line 710
  64. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeSum_succ line 713
  65. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeSum_add line 717
  66. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.familyBudget line 722
  67. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.familyBudget_zero line 725
  68. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.familyBudget_succ line 728
  69. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.resizeSum_le line 734
  70. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.familyBudget_le line 761
  71. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.paddedSize_le_succ_input line 775
  72. def OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.inputCoefficient line 785
  73. theorem OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamilyBounds.familyBudget_at_boundedLevel_le line 788