OAI/Computability/MinUncut/Machines/MachineExpanderFamilyCycle.lean
86 declarations, 0 contain sorry, 0 declared as axioms
- theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.installed_returnFrameline 12 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.cleaned_multipliedFrameline 23 - structure
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.ResizeRunline 39 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.resizeInTimeline 52 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.caller_initialStateline 124 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.caller_normalizeStateline 127 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.clearRegister_initialStateline 130 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.boundaryTapes_update_levelline 134 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.initialTapes_initializeline 146 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.actualStep_of_boolStepline 163 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.bool_initializeStepline 176 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.bool_levelGuard_succStepline 189 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.bool_levelGuard_zeroStepline 202 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.bool_doneStepline 214 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.initializeStepline 222 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelGuard_succStepline 234 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelGuard_zeroStepline 247 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.doneStepline 257 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.initialize_boundaryStepline 265 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelGuard_boundary_succStepline 281 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelGuard_boundary_zeroStepline 292 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelLoopCostline 306 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelLoopCost_prefixline 311 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelLoopCost_zero_startline 324 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelLoopTapesline 329 - structure
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.LevelLoopRunline 334 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.familySingleStepline 344 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.levelLoopInTimeline 350 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.singleFamilyStepline 392 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.familyInTimeline 398 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.familyInOutputSizeTimeline 434 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.baseDegree_cloud_growthline 445 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.baseDegree_cloud_gt_oneline 450 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.baseDegree_positiveline 454 - def
OAI.MinUncutGames.Foundations.Complexity.MachineExpanderFamily.paddedFamilyInTimeline 462 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.fixedDegreeline 485 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.SmallTableline 486 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.Tapeline 487 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.Alphabetline 488 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.Labelline 489 - abbrev
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.Stateline 490 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.familyTapeline 492 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.familyViewline 494 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.familyView_leftline 498 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.familyView_rightline 501 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingTapeline 510 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingViewline 514 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingView_leftline 520 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingView_rightline 524 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.familyLabelline 536 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingLabelline 537 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.mainline 538 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.familyEntryline 539 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingStatesline 541 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingStates_applyline 545 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.familySourceline 551 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingSourceline 558 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.programline 563 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.program_familyline 570 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.program_ceilingline 576 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.initialStateline 581 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalStateline 584 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.initialTapesline 588 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.retainedCeilingTapesline 592 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.handoffTapesline 596 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalTapesline 601 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.initialTapes_inputline 606 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalTapes_inputline 609 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalTapes_powerline 612 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingInputline 620 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceilingOutputline 623 - def
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.retainedFrameline 628 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceiling_initial_tapesline 632 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceiling_handoff_tapesline 642 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.family_initial_tapesline 658 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.family_final_tapesline 666 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceiling_initial_configurationline 674 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.ceiling_handoff_configurationline 683 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.family_initial_configurationline 692 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.family_final_configurationline 704 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.handoffTapes_levelline 718 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.handoffTapes_level_shadowline 725 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalTapes_level_shadowline 728 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalTapes_remainingLevelline 731 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalTapes_currentSizeline 738 - theorem
OAI.MinUncutGames.Foundations.Complexity.MachinePaddedExpanderFamily.finalTapes_tableline 745