OAI/Computability/MinUncut/Machines/MachineCompare.lean

GitHub source file

66 declarations, 0 contain sorry, 0 declared as axioms

  1. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineCompare.Alphabet line 13
  2. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineCompare.State line 14
  3. def OAI.MinUncutGames.Foundations.Complexity.MachineCompare.exitAt line 16
  4. def OAI.MinUncutGames.Foundations.Complexity.MachineCompare.finish line 21
  5. def OAI.MinUncutGames.Foundations.Complexity.MachineCompare.loop line 24
  6. def OAI.MinUncutGames.Foundations.Complexity.MachineCompare.mismatch line 34
  7. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.mismatch_nil_nil line 37
  8. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.mismatch_nil_cons line 40
  9. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.mismatch_cons_nil line 43
  10. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.mismatch_true line 46
  11. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.mismatch_cons line 49
  12. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.stepAux_exitAt line 54
  13. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.stepAux_finish line 59
  14. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.update_left line 65
  15. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.update_right line 78
  16. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.step_empty line 84
  17. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.step_nil_cons line 101
  18. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.step_cons_nil line 116
  19. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.step_cons_cons line 131
  20. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.trace_left_empty line 148
  21. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.compareTrace_flag line 173
  22. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.compareTrace line 208
  23. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.compareTrace_fromTapes line 223
  24. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.drained_other line 236
  25. def OAI.MinUncutGames.Foundations.Complexity.MachineCompare.compareInTime line 240
  26. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCompare.compareInTime_steps line 255
  27. def OAI.MinUncutGames.Foundations.Complexity.MachineControl.configuration line 272
  28. def OAI.MinUncutGames.Foundations.Complexity.MachineControl.statement line 278
  29. theorem OAI.MinUncutGames.Foundations.Complexity.MachineControl.stepAux_simulation line 293
  30. def OAI.MinUncutGames.Foundations.Complexity.MachineControl.program line 320
  31. theorem OAI.MinUncutGames.Foundations.Complexity.MachineControl.step_simulation line 323
  32. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.Profile line 343
  33. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.equalityProfile line 345
  34. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.equalityProfile_encodeWord line 348
  35. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.statement_roundtrip line 363
  36. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.copyStateEquiv line 368
  37. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.normalState line 375
  38. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.copyStatement line 377
  39. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.copyInCompareState line 382
  40. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.nonDestructiveCompareInTime line 429
  41. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.setEntry line 486
  42. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.setEntry_apply line 489
  43. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.setExpected line 495
  44. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.foldProfile line 499
  45. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.foldProfile_apply line 502
  46. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.Tape line 518
  47. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.Label line 519
  48. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.labelAt line 521
  49. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.storePair line 524
  50. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.profileProgram line 529
  51. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.pairTime line 549
  52. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.prefixProfile line 553
  53. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.prefixTime line 557
  54. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.prefixProfile_succ line 561
  55. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.prefixTime_succ line 569
  56. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.stageInTime line 576
  57. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.prefixInTime line 621
  58. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.allPairs line 641
  59. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.mem_allPairs line 644
  60. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.length_allPairs line 647
  61. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.foldProfile_allPairs line 650
  62. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.profileMachine line 655
  63. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.profileInTime line 666
  64. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.pairTime_le line 692
  65. theorem OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.totalTime_le line 701
  66. def OAI.MinUncutGames.Foundations.Complexity.MachineFieldProfile.profileInTime_bounded line 711