OAI/Computability/MinUncut/Machines/MachineCloudPadding.lean

GitHub source file

59 declarations, 0 contain sorry, 0 declared as axioms

  1. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.tapes line 17
  2. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.label line 23
  3. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.configuration line 27
  4. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.statement line 32
  5. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.tapes_apply line 47
  6. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.tapes_update line 53
  7. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.stepAux_simulation line 72
  8. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.step_simulation line 99
  9. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Placement.trace line 119
  10. inductive OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Tape line 136
  11. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Tape.enumList line 140
  12. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Tape.enumList_getElem?_ctorIdx_eq line 143
  13. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Tape.enumList_nodup line 147
  14. instance OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.(instance at line 149) line 149
  15. inductive OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Label line 153
  16. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.Alphabet line 159
  17. abbrev OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.State line 160
  18. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.memory line 162
  19. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.update_count line 175
  20. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.update_scratch line 178
  21. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.update_power line 181
  22. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.update_level line 185
  23. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.countTape line 189
  24. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.countView line 197
  25. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.countView_left line 206
  26. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.countView_right line 208
  27. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.powerTape line 212
  28. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.powerView line 222
  29. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.powerView_left line 233
  30. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.powerView_right line 235
  31. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.countMemory line 239
  32. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.powerMemory line 244
  33. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.countTapes line 249
  34. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.powerTapes line 254
  35. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.subtractLoop line 261
  36. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.program line 269
  37. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.appendTrace line 284
  38. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.countTrace line 288
  39. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.powerTrace line 304
  40. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.subtractStep_zero line 319
  41. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.subtractStep_succ line 329
  42. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.subtractScanTrace line 339
  43. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.subtractTrace line 362
  44. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.branchStep_zero line 382
  45. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.branchStep_succ line 390
  46. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.padding line 399
  47. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.postTime line 401
  48. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.postTrace line 404
  49. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.initStep line 432
  50. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.totalTime line 439
  51. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.cloudPaddingTrace line 443
  52. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.inputLength line 464
  53. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.count_length_le line 467
  54. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.table_length_le line 474
  55. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.postTime_le line 479
  56. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.timePolynomial line 485
  57. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.totalTime_le line 488
  58. def OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.cloudPaddingInTime line 503
  59. theorem OAI.MinUncutGames.Foundations.Complexity.MachineCloudPadding.count_add_padding line 519