OAI/Computability/MinUncut/Games/PoweringInitializeFrame.lean
35 declarations, 0 contain sorry, 0 declared as axioms
- def
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.initialExtraline 12 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.initialExtra_tableline 17 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.initialExtra_otherline 21 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.initialExtra_scratchline 26 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.preparedTapesline 31 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_commonRoleline 37 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_readyline 45 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_startline 55 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_counterline 62 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_outputline 69 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_verticesline 74 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_dartsline 77 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.prepared_sourceline 81 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.preparedCfgline 84 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.initialGlobalTapes_eqline 89 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.machine_initialStacksline 104 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.initList_eqline 110 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.tableBits_headline 119 - def
OAI.MinUncutGames.Foundations.Complexity.PoweringInitializeFrame.initializeInTimeline 123 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.placement_injectiveline 143 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.placement_ne_outputline 146 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.output_ne_placementline 152 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.headerVertices_ne_placementline 156 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.headerDarts_ne_placementline 162 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.placement_ne_headerVerticesline 168 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.placement_ne_headerDartsline 172 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.headerVertices_ne_headerDartsline 176 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.headerVertices_ne_outputline 179 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.headerDarts_ne_outputline 182 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.headerVertices_ne_scratchline 185 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.headerDarts_ne_scratchline 190 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.scratch_ne_outputline 195 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.boolList_mpr_eqline 200 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.haltList_tapesline 203 - theorem
OAI.MinUncutGames.Foundations.Complexity.PoweringGlobalConfiguration.haltList_eqline 210