OAI/Computability/FourierTransform/DisjointIntervals.lean
36 declarations, 0 contain sorry, 0 declared as axioms
Word primitives across equal disjoint intervals. Uniform shear realizations.
- def
OAI.PowerSaving.Slant.shadeline 11Source comment
aligned spells with coordinates u and vdef shade (u v : Zone) (f g : Line) : Reel := …
Mentions: OAI.PowerSaving.Slant.Zone, OAI.PowerSaving.Line, OAI.PowerSaving.Slant.Reel
- def
OAI.PowerSaving.Slant.jumpsline 15 - def
OAI.PowerSaving.Slant.snapline 19 - theorem
OAI.PowerSaving.Slant.sound_shadeline 21 - lemma
OAI.PowerSaving.Slant.jumps_uline 29 - lemma
OAI.PowerSaving.Slant.jumps_vline 32 - lemma
OAI.PowerSaving.Slant.sound_snapline 36 - abbrev
OAI.PowerSaving.Slant.Bicolorline 63 - def
OAI.PowerSaving.Slant.twinsAtline 65 - structure
OAI.PowerSaving.Slant.Twinsline 67 - lemma
OAI.PowerSaving.Slant.Twins.stackline 71 - lemma
OAI.PowerSaving.Slant.Twins.congrline 76 - lemma
OAI.PowerSaving.Slant.twins_shadeline 86 - lemma
OAI.PowerSaving.Slant.twins_snapline 96 - def
OAI.PowerSaving.Slant.hingeline 111 - def
OAI.PowerSaving.Slant.brickline 115 - def
OAI.PowerSaving.Slant.sparkline 120Source documentation
Shear strong when f ≠ 0.
def spark (u v : Zone) (f : Line) : Reel := …
Mentions: OAI.PowerSaving.Slant.Zone, OAI.PowerSaving.Line, OAI.PowerSaving.Slant.Reel
- def
OAI.PowerSaving.Slant.blazeline 124 - def
OAI.PowerSaving.Slant.flashline 127Source documentation
Avoid a coefficient zero test: uniform word for adding f*src.
def flash (dst src : Zone) (f : Line) : Reel := …
Mentions: OAI.PowerSaving.Slant.Zone, OAI.PowerSaving.Line, OAI.PowerSaving.Slant.Reel
- lemma
OAI.PowerSaving.Slant.sound_hingeline 136 - lemma
OAI.PowerSaving.Slant.sound_brickline 139 - lemma
OAI.PowerSaving.Slant.sound_sparkline 143 - lemma
OAI.PowerSaving.Slant.sound_flashline 146 - lemma
OAI.PowerSaving.Slant.twins_hingeline 151 - lemma
OAI.PowerSaving.Slant.twins_brickline 161 - lemma
OAI.PowerSaving.Slant.twins_sparkline 169 - lemma
OAI.PowerSaving.Slant.blaze_neline 183 - lemma
OAI.PowerSaving.Slant.after_neline 190 - lemma
OAI.PowerSaving.Slant.twins_flashline 199 - lemma
OAI.PowerSaving.Slant.spill_flashline 209 - lemma
OAI.PowerSaving.Slant.beats_shadeline 223 - lemma
OAI.PowerSaving.Slant.beats_snapline 224 - lemma
OAI.PowerSaving.Slant.beats_hingeline 225 - lemma
OAI.PowerSaving.Slant.beats_brickline 226 - lemma
OAI.PowerSaving.Slant.beats_sparkline 227 - lemma
OAI.PowerSaving.Slant.beats_flashline 228