OAI/Combinatorics/IndependentSets/Machines/MachineExpanderTableLoop.lean
19 declarations, 0 contain sorry, 0 declared as axioms
- def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.oldTableWordline 14 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.accumulatedVerticesline 17 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.accumulatedVertices_zeroline 21 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.accumulatedVertices_succline 25 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.accumulatedVertices_fullline 31 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.vertexBodyBudgetline 36 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.vertexLoopBudgetline 39 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.vertexLoopTapesline 42 - structure
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.VertexLoopRunline 46 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.boundarySingleStepline 57 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.vertexLoopInTimeline 63 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.clearRegister_positionline 119 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.clearRegister_registerline 122 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.clearRegister_idempotentline 125 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.boundaryTapes_reverse_updateline 128 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.reverseOutputTraceline 144 - theorem
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.reverseOutputHaltTraceline 176 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.reverseOutputInTimeline 191 - def
OAI.IndependentSetsGames.Foundations.Complexity.MachineExpanderTable.reverseOutputHaltInTimeline 204